Ultralearning

I just started reading the book "Ultralearning" which is one of the best books I've come across in a while. It suggests project based learning combined with drill based learning. (as opposed to consuming endless tutorials, which I'm more guilty of than anybody)

So this started as a self-imposed project to design an anti-microbial and very minimal iPhone case, but my newness to Octane combined with some of my gaps in texturing knowledge turned this into a random experiment animating a soft-box and getting my first animation out of Octane. So while the project didn't succeed, it pointed me to some gaps I need to fill. Specifically I need to improve my texturing skills and then practice those skills (Drill based learning) so that I'm better prepared for the next project.

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