Burger 3D

What's special about this project is that I tried to use procedural texturing methods for most of the food materials and no photo scanned resources were used. Everything is modeled and textured from scratch inside Blender, rendered with cycles. I also used photoshop to create a bunch of my own textures mostly height maps and texture masks.

If you want to see more from me please consider visiting my websites:
https://www.artstation.com/skovran
https://www.youtube.com/channel/UCnxXLQWoLTMq6Q4Zh91vWHA
https://www.behance.net/Skovran

Music from: https://www.bensound.com/

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