Reflected glass test
Came across one of Nidia Dias Cinema 4D Quick Tips videos on her process for making the styleframes for the awesome Microsoft 365 video, and had to give it a quick try to see if it was applicable in Blender too, and turns out it is!!
After setting up extra objects in a separate collection and enable the 'Indirect Only' toggle, + tweaking the main donut's glass material, the extra shapes only appeared as reflections - kinda awesome.
Kinda curious to try a few different compositions with this technique.
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