Rush Kiddo Rush Title Screen
Title screen design for a friend's mobile game he's developing. The game focuses around defeating different bosses before charging up and bursting through the floor into the next fight. The game is meant to be a high energy beat-em-up style action/arcade game, so I wanted to use a color palette that could reflect this. The design itself is inspired by various anime and how they portray fights between powerful characters, with a style influenced by various artists like Dan Mumford and Shepard Fairey.
More by Stevan Smeltzer View profile
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