Day #6 (2D to 3D Fan)

This was all about trying to convert paths from 2D to 3D, tried alot to achieve a realistic concept of what the shape would turn out to be in the real world.

Kinda got lost at some point, didn't really get what I expected, but hey! it's good enought to show here.

πŸ‘‰πŸΌπŸ‘‰πŸΌπŸ‘‰πŸΌ Forgive the clay render, It didn't export all the objects.

Please share your critiques, reviews, and comments.

Day #6 of 31!

πŸ‘‹πŸΌπŸ‘‹πŸΌ

Toni Adegbenro
Product design, sometimes generalist improving experiences.
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