Day #6 (2D to 3D Fan)
This was all about trying to convert paths from 2D to 3D, tried alot to achieve a realistic concept of what the shape would turn out to be in the real world.
Kinda got lost at some point, didn't really get what I expected, but hey! it's good enought to show here.
ππΌππΌππΌ Forgive the clay render, It didn't export all the objects.
Please share your critiques, reviews, and comments.
Day #6 of 31!
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