Day #2 (Low Poly Camera)

Still focusing alot on lighting techniques in Blender. I think a scene is just as good as it's lighting. I also played with glass texturing and a little bit on emissions.

Please share your critiques, reviews, and comments.

Day #2 of 31!

Stay Tuned! šŸ˜šŸ˜

Toni Adegbenro
Product design, sometimes generalist improving experiences.

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