Marv Head/Body Rig
This is the first in a series of character rigs I am creating for my cartoon 'Florida Man'. Here you will see full range compositions for mouth, head, hand, feet and body rigs. I am using a combination of vector shapes in After Effects rigged for smooth tweening using the Joystick n' Sliders and 'Limber' plug-ins, to create a fully dynamic character controller rig.
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