WIP Self-Care App Onboarding
Part of my WIP self-care app, still in the wireframey stages. Added some onboarding screens. Onboarding should provide the app with some information to provide customized suggestions of self-care (i.e. we wouldn't want to suggest taking medications to someone not taking medications) and keep the person engaged and invested within the first few screens.
Selecting plant type and then naming the plant should provide some emotional connection and up the incentive to want to take care of it.
And finally, the last screens before you get placed into the game is a quick explainer of how to play it. In this case, how to take care of the plant.
Each self-care section would trigger a new onboarding flow as you select it. By breaking it up into smaller chunks of onboarding, we are less likely to overwhelm the user and/or lose their interest.
Also adding this as #day9 of the #dailyUIChallenge - we can pretend the prompt was "onboarding" :)