Gravity

A study I made using 3D design programs to understand the gravitational force differently than we are used to in the world we live in. In the assimilation that I prepared using the softbody dynamics and gravity features of the Cinema 4D program, I tried to reach the 'realistic' look that our eyes got used to by using realistic texture and light. I used Otoy Octane Render Cinema 4D Plug-in to capture the realistic environment and light.

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