WebVR Seaside

Happy to share my latest WebVR environment! Managed to get it working consistently across mobile, desktop and on the Oculus Quest. While currently just an animated environment, it's designed for headsets that utilise 6DOF and controllers, for fun elements I'll be integrating soon.

Many more scenes to come, let me know what you think. Tempted to create a tutorial series explaining the process.

http://carlspencer.io/vr

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