Shipyard Design System π’ - Captain Contrat βοΈ
When I arrived at Captain Contrat, the UX/UI was not the main objective of the company. Each page had a different style. Colors and fonts were all different. The experience & the design were inconsistent.
With @guillaumegix we started working on Shipyard π’, our Design System. We rebuilt everything from scratch: colors, fonts, shadows, buttons, inputs, etc.
We worked on Figma to do all the mockups and we wrote the guidelines on Zeroheight (ππ» If you want to check them).
If you want to know in detail how made it, check our article on Medium (sorry it's in French π«π·)
More by Gautier Zimmermann View profile
Like