VR Space Shooter
Exploring Cinema 4D, Unity and A-Frame as ways to create immersive environments and user interfaces for VR. Inspired by sci-fi artists like Ralph McQuarrie and John Harris, I’ve tried to create a simple space scene. The SS Bodhi also got refined into a low-poly object ready for games.
Here’s a teaser of the scene that I’m currently building in code, which includes interactivity, animation and lighting in stereoscopic VR.
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