Vitality!

Just about finished writing the basics of the health component for Playbook. There's so much to keep track of with this component, and so many different states to represent.

Additionally, I wanted to maximize control, without sacrificing utility. This manifests with damage and healing maximums, manual setting, as well as adjustments via up and down arrows.

Check out the different Figma components!

Alex Price
Product Design at Mercury 🌱
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